About Ibuildings Italia
Ibuildings Italia works with clients to plan, build, and ship digital products. The company's main offerings are UI/UX Design and Mobile App Development. With 10 - 49 people on staff, Ibuildings Italia can take on projects of varying size. Typical hourly rates run around $50 - $99/hr, with an average project cost near $10,000. These details offer a useful starting point when evaluating Ibuildings Italia.
Last updated May 13, 2026
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Ibuildings Italia Reviews
Write a ReviewA partnership that began with a single project and earned a place on our preferred vendor list
Bram de Vries / Chief Technology Officer - Windmill Tech BVJan 24, 2026
Project summary: A merger had left us with two incompatible student information systems. We needed a consolidation path that preserved historical data, maintained service continuity, and met accreditation requirements.
I came into this engagement as a sceptic. We had been through a failed implementation with a previous vendor and I had high standards for what evidence of competence looked like before I would trust a partner with our core systems. This team earned that trust progressively — through the quality of the discovery documentation, the rigour of the technical proposals, the consistency of the sprint deliveries, and ultimately the stability of the production system. I no longer lead with scepticism when recommending them.
Deep domain knowledge that reduced the discovery overhead significantly, proactive risk identification before issues became incidents, delivery cadence that our stakeholders found reassuring
Pipeline availability for kickoff required a few weeks of lead time — in hindsight that selection pressure means you are working with a team that is in demand for the right reasons
Questions & Answers
Penetration test that found things our previous vendor had missed for two consecutive years
Clémentine Aubert / Head of Digital Products - Arc-en-Ciel Digital SASJan 05, 2026
Project summary: A previous engagement had delivered something that worked in staging and struggled in production. We approached this project with greater rigour in vendor selection as a result.
Six months after go-live our platform is processing three times the transaction volume we specified in the original brief. The architecture choices made during discovery accommodated that growth without remediation work. That is the difference between a team that designs for what you tell them and a team that designs for what you are likely to need. We are in conversation about a Phase 2 engagement and I expect to be using this partnership for several years.
Collaborative culture that made the team feel like a genuine extension of our organisation, strong asynchronous communication across time zones, zero-drama handling of the inevitable mid-project changes
We underestimated the input required from our subject matter experts during the requirements phase. The team flagged this early but our resource planning did not fully reflect it — our responsibility, not theirs