About Improving

Improving is a technology management & consulting services company. They try to do this by developing clarity, providing results, continuously growing, clarifying expectations, and keeping their commitments. Their innovative solutions & processes have helped lots of clients over the globe achieve their tactical & strategic business objectives. It is one of the best mobile app development company.

Last updated May 13, 2026

Services

Mobile App Development Web Development UI-UX Design Web Design

Industries Served

Healthcare Advertising & Marketing Gaming & Gambling Manufacturing Aerospace & Defense Fashion & Apparel

Improving Reviews

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Multiplayer infrastructure that held through a launch-day traffic spike we had not fully anticipated

Théo Beaumont / VP of Innovation - Laurentian Tech Partners
Verified
Jan 22, 2026

Project summary: Our internal product thinking was strong but our execution capability in this specific technology domain was limited. We needed depth, not generalism.

The thing that retrospectively seems most significant is how little drama there was. Complex technology projects tend to accumulate incidents, escalations, and tense conversations. This one did not. Problems were surfaced before they became incidents. Scope changes were handled with process rather than conflict. Risks were managed rather than avoided. That level of maturity is rare in my experience and it made the delivery feel almost effortless from our side, which I know it was not from theirs.

PROS

Delivery timeline that proved achievable rather than optimistic, estimation accuracy that reflected real analysis rather than competitive bidding, scope discipline that prevented the feature creep we had experienced before

CONS

The engagement was priced at the quality level rather than the budget level. We evaluated the alternatives and concluded that the delta was a reasonable premium for the reduction in delivery risk

4.5
Overall
4.0
Quality
4.5
Schedule
4.5
Cost
4.5
Communication
Project TypeGame Development
IndustryFashion & Apparel
Project Cost$500,000+
DurationApr 2025 – Nov 2025

Questions & Answers

Please describe your company, your role, and the industry you operate in.
As VP of Innovation at Laurentian Tech Partners I oversee technology investment and delivery across our Fashion & Apparel operations in Montreal, Canada. We are a commercially focused business and our technology choices are always evaluated in terms of their direct contribution to business outcomes rather than technical elegance alone.
What specific problem or business challenge led you to hire this company?
The immediate problem was that our Game Development capability had become the bottleneck limiting our ability to grow. Every feature request, every new client requirement, every internal initiative was delayed by a platform that had been extended beyond its original design. We needed a rebuild, not a patch.
What services did the company provide for your project?
The core engagement was Game Development delivery, though their scope expanded to include technical consultancy during discovery that materially improved our requirements. They also took ownership of the third-party integration workstream that had been a coordination challenge in previous projects, removing that complexity from our internal team entirely.
Why did you choose this company over other providers you considered?
We ran a structured shortlisting process across five vendors. The technical evaluation eliminated two immediately. Of the remaining three, this team's proposal was differentiated by the specificity of their Game Development approach and the evidence base they provided — reference projects in Fashion & Apparel contexts, not generic case studies. The reference calls confirmed a track record that the proposal had described accurately.
How clearly did the company understand your requirements and business goals?
Comprehensively. The discovery phase they ran was more thorough than anything we had experienced with previous vendors. They challenged requirements that were vague or contradictory, proposed alternatives where our initial thinking was limiting, and produced a functional specification that our internal stakeholders agreed was the clearest articulation of the product they had seen written down.
How was your overall experience with their communication and project management?
Outstanding. The discipline around asynchronous communication was particularly effective given the time zones involved between Montreal, Canada and the delivery team. Written updates were specific and consistent, response times were same-day for anything that required a decision, and nothing fell through the cracks across a six-month engagement.
Did the company deliver the project on time and within your expected budget?
Yes. I had privately built a contingency expectation into my planning given the project complexity and the number of integrations involved. None of that contingency was needed. The delivery landed on the agreed date and the final invoice matched the approved budget to within a fraction of a percent. That outcome is rarer than the industry acknowledges.
What tangible results or business impact have you seen since the project was completed?
The most direct measure is the performance of the system in production. In the five months since go-live we have had zero P1 incidents, our page performance scores have improved across every Core Web Vitals metric, and two enterprise clients who had cited our previous platform limitations during contract negotiations have since renewed without that objection arising.
What did you like most about working with this company?
The continuity of the team. The engineers who participated in the discovery sessions were the engineers who built the system. That consistency of institutional knowledge across a six-month project has a value that is difficult to quantify but easy to notice when it is absent. Every conversation built on the previous ones.
Would you recommend this company to others, and would you work with them again?
Unreservedly. We are in active scoping conversations for a second engagement and I expect this to develop into a multi-year partnership. For any organisation in the Fashion & Apparel sector looking for Game Development expertise combined with genuine delivery discipline, I would put this team at the top of the evaluation list.

Company Info

Founded 2004
Employees 50 - 249
Hourly Rate $150 - $199
Client Rating 4.3/5 (6 reviews)

Rating Breakdown

Quality
4.3
Schedule
4.3
Cost
4.5
Communication
4.3

FAQs

What should I actually be looking at when comparing a company like Improving to others?
When you're weighing up a software partner such as Improving, it's worth looking past the pitch and checking the portfolio, what past clients say, relevant industry background, technical range, how they communicate, pricing structure, project management style, and what support looks like after launch. For context, it has experience across industries such as Fashion & Apparel, Healthcare, Aerospace & Defense, Gaming & Gambling, Advertising & Marketing and Manufacturing, and its listed capabilities span Mobile App Development, UI-UX Design, Web Design and Web Development.
Is Improving more of an offshore setup or a local team?
That depends on where Improving is based and who they primarily serve — some firms like this operate fully offshore, some are local-first, and plenty run a hybrid model that mixes both. For context, it has served clients in USA, and its average project cost is reported at $5000000+.
What kind of software work does Improving take on?
Improving typically covers the standard range of software development work — mobile apps, web platforms, custom internal tools, UI/UX design, cloud infrastructure, AI integrations, and larger enterprise builds. Its core focus areas include Mobile App Development, UI-UX Design, Web Design and Web Development.
Has Improving actually shipped a SaaS product before?
It's a common line of work for a company like Improving — multi-tenant architecture, subscription billing hooked up properly, and cloud-native deployment built for a product meant to scale as a service rather than a one-off build. For context, it has served clients in USA, and it has been operating since 2004.
How do I actually get a real proposal out of Improving instead of a generic reply?
The most reliable route is giving Improving a clear, specific brief up front — through their website form, a direct email, or a call — since a vague ask tends to get a vague answer back, while a concrete one usually gets a proper estimate. For context, its listed capabilities span Mobile App Development, UI-UX Design, Web Design and Web Development, and it has been operating since 2004.
What kinds of industries has Improving actually built for?
Improving has delivered projects across a range of different industries, including Fashion & Apparel, Healthcare, Aerospace & Defense, Gaming & Gambling, Advertising & Marketing and Manufacturing.
What's the easiest way to actually get in touch with Improving?
Most businesses reach Improving through its website, a direct email, or a contact form — any of which works for discussing what you need, booking an initial conversation, or asking for a rough estimate. For context, it has served clients in USA, and its typical hourly rate is around $150 - $199.
What are the actual contract options if I want to work with Improving?
Most companies structured like Improving give you a choice between a fixed-price contract, a dedicated team arrangement, or time-and-materials billing, so you can pick whichever lines up with your budget and how well-defined your scope already is. For context, it has served clients in USA, and its typical hourly rate is around $150 - $199.
What happens with Improving after the project actually launches?
Like most established software teams, Improving typically sticks around post-launch for ongoing maintenance — bug fixes, performance tuning, security patching, new feature work, and general technical support. For context, it has experience across industries such as Fashion & Apparel, Healthcare, Aerospace & Defense, Gaming & Gambling, Advertising & Marketing and Manufacturing, and its average project cost is reported at $5000000+.